The new season of Clash Royale Not only did he give us two new cards, which were not the protagonists, at least for now, but he also brought us one fun game which tests all players.
We’re talking about Double Evolution Tournamentwhich allows you to use all the evolutions presented so far. If you haven’t yet unlocked Evolved Dart Goblin or Evolved Snowball, this tournament will let you try these cards for free.
Likewise, if you want to turn this event around, we want to tell you that we are here to help you, as we will show you the 5 best decks for the Double Evolution Tournament of the month of January, These are very broken decks!
5 decks to win the Double Evolution Tournament in January 2025
As always happens in this type of challenge, you will face the most skilled Clash Royale playersso we advise you not to be aggressive in the arena. The best strategy to win games in this type of tournament is to defend and accumulate elixir.
Deck 1 – Hot lava
- Valkyrie (evolved).
- Download (evolved).
- Lava Hound.
- Bombastic globe.
- Infernal Dragon.
- Skeletal dragons.
- Guards.
- Arrows.
Tower menu: Royal Chef.
Average elixir consumption: 4 units.
Deck 2 – Furious Fishing
- Giant Goblin (evolved).
- PEKKA (evolved).
- Leprechaun.
- Fisherman.
- Bomber.
- Guards.
- Arrows.
- Fury
Tower menu: Royal Chef.
Average elixir consumption: 3.9 units.
Deck 3 – Divine Tornado
- Knight (evolved).
- Strongman’s cage (evolved).
- Graveyard.
- Baby dragon.
- Poison.
- Ice Wizard.
- Tornado.
- Barbarian Barrel.
Tower menu: Archer.
Average elixir consumption: 3.5 units.
Deck 4 – Airborne electricity
- PEKKA (evolved).
- Electric Dragon (evolved).
- Bombastic globe.
- Woodcutter.
- Ice Wizard.
- Tornado.
- Ice.
- Barbarian Barrel.
Tower menu: Royal Chef.
Average elixir consumption: 4.1 units.
Deck 5 – Brave Mortar
- Mortar (evolved).
- Bats (evolved).
- Leprechaun.
- Miner.
- Wheeled cannon.
- Fireball.
- Goblin band.
- The Trunk.
Tower menu: Gunboat.
Average elixir consumption: 3.5 units.
Finally, you need to keep this in mind This tournament has a loss limitwhich once reached can no longer be restarted.